Hugh Thomas
Video Game Design
Game Coding
Simple game coded in Python as a programming exercise
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Play in public spaces
A personal project exploring how the environment can be used to create games in public spaces.
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Gameplay flow diagrams
Visualising gameplay flow in a diagram form and illustrating various genres using this template
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Level Design
A Mario level designed with Mario Maker 2, with commentary on some of the techniques I used
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AI Game ideation
Using ChatGPT to brainstorm initial interesting game styles that could be developed
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hugh.thos@gmail.com